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Enemy Vision - Patrol and Line of Sight

Asset, Tool

Enemy Vision – Patrol and Line of Sight is a Unity AI system designed to create realistic enemy behaviors in games. The system allows NPCs to patrol set routes, detect players or objects within their line of sight, and react dynamically to visual stimuli. It supports adjustable vision cones, detection ranges, alert states, and customizable patrol patterns, providing flexible control over AI behavior. Enemy Vision – Patrol and Line of Sight is ideal for stealth, action, and survival games, enabling developers to implement immersive enemy encounters, enhance challenge, and create engaging, responsive AI that interacts convincingly with the game environment across multiple platforms.

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