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Force Blind Area

Game Template, 3D

Force Blind Area is a Unity gameplay tool designed to create dynamic vision-blocking zones that limit what players or AI can see within specific areas. It allows you to define customizable blind spots using shapes or trigger volumes, helping simulate fog-of-war effects, stealth mechanics, sensor jamming, or restricted perception zones. The system is lightweight, easy to integrate, and configurable for different visibility ranges, fade effects, and detection rules. Perfect for strategy games, tactical shooters, stealth adventures, and survival projects where controlling line of sight and awareness adds depth, tension, and smarter gameplay design.

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