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Paint in 3D

Asset, 3D, Tool

Paint in 3D: A Unity tool for painting directly onto 3D models and scenes in real time. Offers brush types, stamps, symmetry, vertex and texture painting, layered materials, masks/stencils, undo/redo, projection painting, and bake-to-texture. Works on skinned/animated meshes, supports multiple UV sets, dynamic brush falloff, pressure/tilt input, and LOD-aware workflows. Export painted textures, use at runtime or in-editor, and integrate with URP/HDRP/Standard pipelines. Ideal for artists and developers who want fast, iterative texturing, decals, and stylized surface effects without leaving Unity.

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To use them in commercial projects, please purchase a proper license directly from the developer.

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