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Soap - ScriptableObject Architecture Pattern

Asset, Tool

SOAP – ScriptableObject Architecture Pattern is a Unity framework that helps developers organize game data and logic using ScriptableObjects for modular, reusable, and maintainable code. It simplifies managing events, variables, and systems without heavy reliance on MonoBehaviours, improving scalability and performance. Fully compatible with URP and all Unity versions, it includes clear examples, templates, and modular structures for easy integration. SOAP allows developers to implement clean architecture patterns, streamline project workflows, and build robust, flexible Unity games with maintainable and efficient code.

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