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RayFire
Asset, 3D, VFX
RayFire for Unity is an advanced destruction, demolition, and fragmentation system that brings realistic physics-based interactions to your projects. Easily break objects into pieces, simulate dynamic collisions, and create stunning destruction effects in real time. RayFire supports mesh fragmentation, clustering, and activation by collisions, forces, or script events. Designed for performance and control, it works seamlessly with Unity’s physics and rendering systems, making it ideal for games, simulations, and cinematic effects. With its intuitive tools and scalable performance options, RayFire lets you create dramatic, believable destruction scenes effortlessly in Unity.
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